Oct 26, 2020 · This course is a comprehensive introduction to the use of VEX in Houdini. Some of what you’ll learn includes: implementing collision deformers, Laplacian and Taubin smoothing, Perlin Noise, and implementing our own fBM noise, different shaders in VEX, volume manipulation, pyroclastic noise, terrain erosion, and more.
Introduction No matter what kind of Houdini tutorials you’ve searched or SideFX demonstrations you’ve seen, you’re likely to have come across the vast, incredibly powerful e
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