var corners = ( Noise(x-1, y-1)+Noise(x+1, y-1)+Noise(x-1, y+1)+Noise(x+1, y+1) ) / 16; var sides = ( Noise(x-1, y) +Noise(x+1, y) +Noise(x, y-1) +Noise(x, y+1) ) / 8; var center = Noise(x, y) / 4; return corners + sides + center;} /** * @return {number} */ function Cosine_Interpolate(a,b,x) // 余弦插值 { var ft = x * 3.1415927;

This course is an intermediate to advanced learning of game development using Unity software. The course has been divided into logical modules that will help you learn the advanced concepts of Unity Game Engine.

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